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203 lines
7.2 KiB
203 lines
7.2 KiB
8 years ago
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const TERM_DEFAULT_STYLE = 7
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const TERM_MIN_DRAW_DELAY = 10
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class ScrollingTerminal {
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constructor (screen) {
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this.width = 80
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this.height = 25
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this.termScreen = screen
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this.reset()
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this._lastLoad = Date.now()
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this.termScreen.load(this.serialize(), 0)
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}
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reset () {
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this.style = TERM_DEFAULT_STYLE
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this.cursor = { x: 0, y: 0, style: 1 }
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this.trackMouse = false
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this.currentSequence = 0
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this.sequence = ''
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this.clear()
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}
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clear () {
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this.screen = []
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for (let i = 0; i < this.width * this.height; i++) {
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this.screen.push([' ', this.style])
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}
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}
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scroll () {
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this.screen.splice(0, this.width)
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for (let i = 0; i < this.width; i++) {
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this.screen.push([' ', TERM_DEFAULT_STYLE])
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}
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this.cursor.y--
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}
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newLine () {
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this.cursor.y++
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if (this.cursor.y >= this.height) this.scroll()
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}
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writeChar (character) {
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this.screen[this.cursor.y * this.width + this.cursor.x] = [character, this.style]
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this.cursor.x++
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if (this.cursor.x >= this.width) {
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this.cursor.x = 0
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this.newLine()
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}
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}
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deleteChar () {
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this.cursor.x--
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if (this.cursor.x < 0) {
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this.cursor.x = this.width - 1
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this.cursor.y = Math.max(0, this.cursor.y - 1)
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}
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this.screen.splice((this.cursor.y + 1) * this.width, 0, [' ', TERM_DEFAULT_STYLE])
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this.screen.splice(this.cursor.y * this.width + this.cursor.x, 1)
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}
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clampCursor () {
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if (this.cursor.x < 0) this.cursor.x = 0
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if (this.cursor.y < 0) this.cursor.y = 0
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if (this.cursor.x > this.width - 1) this.cursor.x = this.width - 1
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if (this.cursor.y > this.height - 1) this.cursor.y = this.height - 1
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}
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applySequence (sequence) {
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if (sequence[0] === '[') {
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let type = sequence[sequence.length - 1]
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let content = sequence.substring(1, sequence.length - 1)
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let numbers = content ? content.split(';').map(i => +i.replace(/\D/g, '')) : []
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let numOr1 = numbers.length ? numbers[0] : 1
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if (type === 'H') {
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this.cursor.x = (numbers[0] | 0) - 1
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this.cursor.y = (numbers[1] | 0) - 1
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this.clampCursor()
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} else if (type >= 'A' && type <= 'D') {
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this.cursor[type <= 'B' ? 'y' : 'x'] += ((type === 'B' || type === 'C') ? 1 : -1) * numOr1
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this.clampCursor()
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} else if (type === 'E' || type === 'F') {
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this.cursor.x = 0
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this.cursor.y += (type === 'E' ? 1 : -1) * numOr1
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this.clampCursor()
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} else if (type === 'G') {
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this.cursor.x = numOr1 - 1
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this.clampCursor()
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} else if (type === 'q') this.cursor.style = numOr1
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else if (type === 'm') {
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if (!numbers.length) {
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this.style = TERM_DEFAULT_STYLE
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return
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}
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let type = numbers[0]
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if (type === 1) this.style |= 1 << 16 // bold
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else if (type === 2) this.style |= 1 << 1 << 16 // faint
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else if (type === 3) this.style |= 1 << 2 << 16 // italic
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else if (type === 4) this.style |= 1 << 3 << 16 // underline
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else if (type === 5 || type === 6) this.style |= 1 << 4 << 16 // blink
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else if (type === 7) {
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// invert
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this.style = (this.style & 0xFF0000) | ((this.style >> 8) & 0xFF) | ((this.style & 0xFF) << 8)
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} else if (type === 9) this.style |= 1 << 6 << 16 // strike
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else if (type === 20) this.style |= 1 << 5 << 16 // fraktur
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else if (type >= 30 && type <= 38) this.style = (this.style & 0xFFFF00) | (type % 10)
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else if (type >= 40 && type <= 48) this.style = (this.style & 0xFF00FF) | ((type % 10) << 8)
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else if (type === 39) this.style = (this.style & 0xFFFF00) | 7
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else if (type === 49) this.style = (this.style & 0xFF00FF) | (7 << 8)
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else if (type >= 90 && type <= 98) this.style = (this.style & 0xFFFF00) | ((type % 10) + 8)
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else if (type >= 100 && type <= 108) this.style = (this.style & 0xFF00FF) | (((type % 10) + 8) << 8)
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else if (type === 38 || type === 48) {
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if (numbers[1] === 5) {
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let color = (numbers[2] | 0) & 0xFF
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if (type === 38) this.style = (this.style & 0xFFFF00) | color
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if (type === 48) this.style = (this.style & 0xFF00FF) | (color << 8)
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}
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}
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}
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}
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}
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write (text) {
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for (let character of text) {
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let code = character.codePointAt(0)
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if (code === 0x1b) this.currentSequence = 1
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else if (this.currentSequence === 1 && character === '[') {
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this.currentSequence = 2
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this.sequence += '['
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} else if (this.currentSequence && character.match(/[\x40-\x7e]/)) {
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this.applySequence(this.sequence + character)
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this.currentSequence = 0
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this.sequence = ''
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} else if (this.currentSequence > 1) this.sequence += character
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else if (this.currentSequence === 1) {
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// something something nothing
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this.currentSequence = 0
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this.writeChar(character)
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} else if (code === 0x07) this.termScreen.load('B')
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else if (code === 0x08) this.deleteChar()
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else if (code === 0x0a) this.newLine()
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else if (code === 0x0d) this.cursor.x = 0
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else this.writeChar(character)
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}
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this.scheduleLoad()
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}
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serialize () {
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let serialized = 'S'
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serialized += encode2B(this.height) + encode2B(this.width)
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serialized += encode2B(this.cursor.y) + encode2B(this.cursor.x)
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let attributes = 1 // cursor always visible
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attributes |= (3 << 5) * +this.trackMouse // track mouse controls both
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attributes |= 3 << 7 // buttons/links always visible
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attributes |= (this.cursor.shape << 9)
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serialized += encode3B(attributes)
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let lastStyle = null
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for (let cell of this.screen) {
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if (cell[1] !== lastStyle) {
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let foreground = cell[1] & 0xFF
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let background = (cell[1] >> 8) & 0xFF
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let attributes = (cell[1] >> 16) & 0xFF
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let setForeground = foreground !== (lastStyle & 0xFF)
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let setBackground = background !== ((lastStyle >> 8) & 0xFF)
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let setAttributes = attributes !== ((lastStyle >> 16) & 0xFF)
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if (setForeground && setBackground) serialized += '\x03' + encode3B(cell[1] & 0xFFFF)
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else if (setForeground) serialized += '\x05' + encode2B(foreground)
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else if (setBackground) serialized += '\x06' + encode2B(background)
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if (setAttributes) serialized += '\x04' + encode2B(attributes)
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lastStyle = cell[1]
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}
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serialized += cell[0]
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}
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return serialized
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}
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scheduleLoad () {
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clearInterval(this._scheduledLoad)
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if (this._lastLoad < Date.now() - TERM_MIN_DRAW_DELAY) {
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this.termScreen.load(this.serialize())
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} else {
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this._scheduledLoad = setTimeout(() => {
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this.termScreen.load(this.serialize())
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}, TERM_MIN_DRAW_DELAY - this._lastLoad)
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}
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}
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}
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window.demoInterface = {
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input (data) {
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let type = data[0]
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let content = data.substr(1)
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if (type === 's') {
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this.terminal.write(content)
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} else if (type === 'b') {
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let button = content.charCodeAt(0)
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console.log(`button ${button} pressed`)
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} else if (type === 'm' || type === 'p' || type === 'r') {
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console.log(JSON.stringify(data))
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}
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},
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init (screen) {
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this.terminal = new ScrollingTerminal(screen)
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}
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}
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