/* * Copyright 2023 jacqueline * * SPDX-License-Identifier: GPL-3.0-only */ #include "wheel_encoder.hpp" #include #include "core/lv_group.h" #include "hal/lv_hal_indev.h" namespace ui { void encoder_read(lv_indev_drv_t* drv, lv_indev_data_t* data) { TouchWheelEncoder* instance = reinterpret_cast(drv->user_data); instance->Read(data); } TouchWheelEncoder::TouchWheelEncoder( std::weak_ptr wheel) : last_key_(0), wheel_(wheel) { lv_indev_drv_init(&driver_); driver_.type = LV_INDEV_TYPE_ENCODER; driver_.read_cb = encoder_read; driver_.user_data = this; registration_ = lv_indev_drv_register(&driver_); } auto TouchWheelEncoder::Read(lv_indev_data_t* data) -> void { auto lock = wheel_.lock(); if (lock == nullptr) { return; } lock->Update(); data->enc_diff = lock->ticks(); data->state = lock->is_clicking() ? LV_INDEV_STATE_PRESSED : LV_INDEV_STATE_RELEASED; } } // namespace ui