#include "luavgl.h" #include "private.h" static int luavgl_dropdown_create(lua_State *L) { return luavgl_obj_create_helper(L, lv_dropdown_create); } static void _lv_dropdown_set_text(void *obj, lua_State *L) { const char *str = lua_tostring(L, -1); lv_dropdown_set_text(obj, str); } /* clang-format off */ static const luavgl_value_setter_t dropdown_property_table[] = { {"text", SETTER_TYPE_STACK, {.setter_stack = _lv_dropdown_set_text}}, {"options", SETTER_TYPE_STACK, {.setter_stack = _lv_dummy_set}}, {"selected", 0, {.setter = (setter_int_t)lv_dropdown_set_selected}}, {"dir", 0, {.setter = (setter_int_t)lv_dropdown_set_dir}}, {"symbol", SETTER_TYPE_IMGSRC, {.setter_pointer = (setter_pointer_t)lv_dropdown_set_symbol}}, {"highlight", 0, {.setter = (setter_int_t)lv_dropdown_set_selected_highlight}}, }; /* clang-format on */ LUALIB_API int luavgl_dropdown_set_property_kv(lua_State *L, void *data) { lv_obj_t *obj = data; int ret = luavgl_set_property(L, obj, dropdown_property_table); if (ret == 0) { return 0; } /* a base obj property? */ ret = luavgl_obj_set_property_kv(L, obj); if (ret != 0) { debug("unkown property for dropdown.\n"); } return ret; } static int luavgl_dropdown_set(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); if (!lua_istable(L, -1)) { luaL_error(L, "expect a table on 2nd para."); return 0; } /* set options firstly, otherwise set selected may fail */ lua_getfield(L, -1, "options"); if (lua_type(L, -1) == LUA_TSTRING) { lv_dropdown_set_options(obj, lua_tostring(L, -1)); } lua_pop(L, 1); luavgl_iterate(L, -1, luavgl_dropdown_set_property_kv, obj); return 0; } static int luavgl_dropdown_get(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); if (lua_type(L, 2) != LUA_TSTRING) { return luaL_argerror(L, 2, "expect string"); } const char *key = lua_tostring(L, 2); if (strcmp(key, "list") == 0) { lv_obj_t *list = lv_dropdown_get_list(obj); lua_pushlightuserdata(L, list); lua_rawget(L, LUA_REGISTRYINDEX); if (lua_isnoneornil(L, -1)) { lua_pop(L, 1); luavgl_add_lobj(L, list)->lua_created = false; } return 1; } if (strcmp(key, "text") == 0) { lua_pushstring(L, lv_dropdown_get_text(obj)); return 1; } if (strcmp(key, "options") == 0) { lua_pushstring(L, lv_dropdown_get_options(obj)); return 1; } if (strcmp(key, "selected") == 0) { lua_pushinteger(L, lv_dropdown_get_selected(obj)); return 1; } if (strcmp(key, "option_cnt") == 0) { lua_pushinteger(L, lv_dropdown_get_option_cnt(obj)); return 1; } if (strcmp(key, "selected_str") == 0) { char buf[64]; lv_dropdown_get_selected_str(obj, buf, sizeof(buf)); lua_pushstring(L, buf); return 1; } if (strcmp(key, "option_index") == 0) { const char *option = lua_tostring(L, 3); lua_pushinteger(L, lv_dropdown_get_option_index(obj, option)); return 1; } if (strcmp(key, "symbol") == 0) { lua_pushlightuserdata(L, (void *)lv_dropdown_get_symbol(obj)); return 1; } if (strcmp(key, "dir") == 0) { lua_pushinteger(L, lv_dropdown_get_dir(obj)); return 1; } return 0; } static int luavgl_dropdown_open(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); lv_dropdown_open(obj); return 0; } static int luavgl_dropdown_close(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); lv_dropdown_close(obj); return 0; } static int luavgl_dropdown_is_open(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); lua_pushboolean(L, lv_dropdown_is_open(obj)); return 1; } static int luavgl_dropdown_add_option(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); const char *str = lua_tostring(L, 2); uint32_t pos = lua_tointeger(L, 3); lv_dropdown_add_option(obj, str, pos); return 0; } static int luavgl_dropdown_clear_option(lua_State *L) { lv_obj_t *obj = luavgl_to_obj(L, 1); lv_dropdown_clear_options(obj); return 0; } static const luaL_Reg luavgl_dropdown_methods[] = { {"set", luavgl_dropdown_set }, {"get", luavgl_dropdown_get }, {"open", luavgl_dropdown_open }, {"close", luavgl_dropdown_close }, {"is_open", luavgl_dropdown_is_open }, {"add_option", luavgl_dropdown_add_option }, {"clear_option", luavgl_dropdown_clear_option}, {NULL, NULL }, }; static void luavgl_dropdown_init(lua_State *L) { luavgl_obj_newmetatable(L, &lv_dropdown_class, "lv_dropdown", luavgl_dropdown_methods); lua_pop(L, 1); }