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/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#include "ui_fsm.hpp"
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#include <memory>
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#include "core/lv_obj.h"
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#include "display.hpp"
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#include "lvgl_task.hpp"
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#include "relative_wheel.hpp"
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#include "screen.hpp"
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#include "screen_menu.hpp"
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#include "screen_splash.hpp"
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#include "system_events.hpp"
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#include "touchwheel.hpp"
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namespace ui {
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drivers::IGpios* UiState::sIGpios;
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std::shared_ptr<drivers::TouchWheel> UiState::sTouchWheel;
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std::shared_ptr<drivers::RelativeWheel> UiState::sRelativeWheel;
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std::shared_ptr<drivers::Display> UiState::sDisplay;
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std::shared_ptr<Screen> UiState::sCurrentScreen;
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auto UiState::Init(drivers::IGpios* gpio_expander) -> bool {
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sIGpios = gpio_expander;
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lv_init();
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sDisplay.reset(
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drivers::Display::Create(gpio_expander, drivers::displays::kST7735R));
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if (sDisplay == nullptr) {
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return false;
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}
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sTouchWheel.reset(drivers::TouchWheel::Create());
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if (sTouchWheel != nullptr) {
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sRelativeWheel.reset(new drivers::RelativeWheel(sTouchWheel.get()));
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}
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sCurrentScreen.reset(new screens::Splash());
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// Start the UI task even if init ultimately failed, so that we can show some
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// kind of error screen to the user.
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StartLvgl(sRelativeWheel, sDisplay);
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if (sTouchWheel == nullptr) {
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return false;
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}
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return true;
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}
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namespace states {
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void Splash::exit() {
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if (sDisplay != nullptr) {
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sDisplay->SetDisplayOn(true);
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}
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}
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void Splash::react(const system_fsm::BootComplete& ev) {
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transit<Interactive>();
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}
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void Interactive::entry() {
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sCurrentScreen.reset(new screens::Menu());
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}
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void Interactive::react(const system_fsm::KeyLockChanged& ev) {
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sDisplay->SetDisplayOn(ev.falling);
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}
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} // namespace states
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} // namespace ui
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FSM_INITIAL_STATE(ui::UiState, ui::states::Splash)
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