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/*
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* Copyright 2023 jacqueline <me@jacqueline.id.au>
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*
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* SPDX-License-Identifier: GPL-3.0-only
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*/
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#include "display.hpp"
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#include <cstdint>
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#include <cstring>
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#include <memory>
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#include "assert.h"
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#include "driver/gpio.h"
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#include "driver/ledc.h"
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#include "driver/spi_master.h"
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#include "esp_attr.h"
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#include "esp_err.h"
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#include "esp_heap_caps.h"
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#include "esp_intr_alloc.h"
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#include "freertos/portable.h"
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#include "freertos/portmacro.h"
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#include "freertos/projdefs.h"
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#include "hal/gpio_types.h"
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#include "hal/ledc_types.h"
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#include "hal/lv_hal_disp.h"
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#include "hal/spi_types.h"
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#include "lvgl/lvgl.h"
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#include "display_init.hpp"
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#include "gpios.hpp"
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#include "soc/soc.h"
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#include "tasks.hpp"
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static const char* kTag = "DISPLAY";
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// TODO(jacqueline): Encode width and height variations in the init data.
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static const uint8_t kDisplayWidth = 128 + 2;
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static const uint8_t kDisplayHeight = 160 + 1;
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static const uint8_t kTransactionQueueSize = 10;
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static const gpio_num_t kDisplayDr = GPIO_NUM_33;
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static const gpio_num_t kDisplayLedEn = GPIO_NUM_32;
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static const gpio_num_t kDisplayCs = GPIO_NUM_22;
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/*
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* The size of each of our two display buffers. This is fundamentally a balance
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* between performance and memory usage. LVGL docs recommend a buffer 1/10th the
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* size of the screen is the best tradeoff.
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* We use two buffers so that one can be flushed to the screen at the same time
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* as the other is being drawn.
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*/
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static const int kDisplayBufferSize = (kDisplayWidth * kDisplayHeight) / 10;
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// Allocate both buffers in static memory to ensure that they're in DRAM, with
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// minimal fragmentation. We most cases we always need these buffers anyway, so
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// it's not a memory hit we can avoid.
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// Note: 128 * 160 / 10 * 2 bpp * 2 buffers = 8 KiB
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DMA_ATTR static lv_color_t sBuffer1[kDisplayBufferSize];
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DMA_ATTR static lv_color_t sBuffer2[kDisplayBufferSize];
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struct RenderTaskArgs {
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std::atomic<bool>* quit;
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QueueHandle_t work_queue;
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};
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struct FlushArgs {
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lv_disp_drv_t* driver;
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const lv_area_t* area;
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lv_color_t* color_map;
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};
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void RenderMain(void* raw_args);
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namespace drivers {
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/*
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* Callback invoked by LVGL when there is new data to be written to the display.
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*/
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extern "C" void FlushDataCallback(lv_disp_drv_t* disp_drv,
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const lv_area_t* area,
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lv_color_t* color_map) {
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Display* instance = static_cast<Display*>(disp_drv->user_data);
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instance->OnLvglFlush(disp_drv, area, color_map);
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}
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auto Display::Create(IGpios* expander,
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const displays::InitialisationData& init_data)
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-> Display* {
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ESP_LOGI(kTag, "Init I/O pins");
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gpio_config_t dr_config{
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.pin_bit_mask = 1ULL << kDisplayDr,
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.mode = GPIO_MODE_OUTPUT,
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.pull_up_en = GPIO_PULLUP_ENABLE,
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.pull_down_en = GPIO_PULLDOWN_DISABLE,
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.intr_type = GPIO_INTR_DISABLE,
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};
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gpio_config(&dr_config);
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gpio_set_level(kDisplayDr, 0);
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ledc_timer_config_t led_config{
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.speed_mode = LEDC_LOW_SPEED_MODE,
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.duty_resolution = LEDC_TIMER_13_BIT,
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.timer_num = LEDC_TIMER_0,
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.freq_hz = 5000,
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.clk_cfg = LEDC_AUTO_CLK,
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};
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ESP_ERROR_CHECK(ledc_timer_config(&led_config));
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gpio_config_t led_pin_config{
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.pin_bit_mask = 1ULL << kDisplayLedEn,
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.mode = GPIO_MODE_OUTPUT,
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.pull_up_en = GPIO_PULLUP_ENABLE,
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.pull_down_en = GPIO_PULLDOWN_DISABLE,
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.intr_type = GPIO_INTR_DISABLE,
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};
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gpio_config(&led_pin_config);
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ledc_channel_config_t led_channel{.gpio_num = kDisplayLedEn,
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.speed_mode = LEDC_LOW_SPEED_MODE,
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.channel = LEDC_CHANNEL_0,
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.timer_sel = LEDC_TIMER_0,
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.duty = 0,
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.hpoint = 0};
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ESP_ERROR_CHECK(ledc_channel_config(&led_channel));
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ESP_ERROR_CHECK(ledc_set_duty(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, 0));
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ESP_ERROR_CHECK(ledc_update_duty(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0));
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ledc_fade_func_install(ESP_INTR_FLAG_LOWMED | ESP_INTR_FLAG_SHARED |
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ESP_INTR_FLAG_IRAM);
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// Next, init the SPI device
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spi_device_interface_config_t spi_cfg = {
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.command_bits = 0, // No command phase
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.address_bits = 0, // No address phase
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.dummy_bits = 0,
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// For ST7789, mode should be 2
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.mode = 0,
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.duty_cycle_pos = 0, // Unused
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.cs_ena_pretrans = 0,
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.cs_ena_posttrans = 0,
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.clock_speed_hz = SPI_MASTER_FREQ_40M,
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.input_delay_ns = 0,
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.spics_io_num = kDisplayCs,
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.flags = 0,
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.queue_size = kTransactionQueueSize,
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.pre_cb = NULL,
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.post_cb = NULL,
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};
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spi_device_handle_t handle;
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spi_bus_add_device(VSPI_HOST, &spi_cfg, &handle);
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auto display = std::make_unique<Display>(expander, handle);
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// Now we reset the display into a known state, then configure it
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// TODO(jacqueline): set rotation
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ESP_LOGI(kTag, "Sending init sequences");
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for (int i = 0; i < init_data.num_sequences; i++) {
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display->SendInitialisationSequence(init_data.sequences[i]);
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}
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// The hardware is now configured correctly. Next, initialise the LVGL display
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// driver.
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ESP_LOGI(kTag, "Init buffers");
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lv_disp_draw_buf_init(&display->buffers_, sBuffer1, sBuffer2,
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kDisplayBufferSize);
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lv_disp_drv_init(&display->driver_);
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display->driver_.draw_buf = &display->buffers_;
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display->driver_.hor_res = kDisplayWidth;
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display->driver_.ver_res = kDisplayHeight;
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display->driver_.sw_rotate = 1;
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display->driver_.rotated = LV_DISP_ROT_270;
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display->driver_.antialiasing = 0;
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display->driver_.flush_cb = &FlushDataCallback;
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display->driver_.user_data = display.get();
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ESP_LOGI(kTag, "Registering driver");
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display->display_ = lv_disp_drv_register(&display->driver_);
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return display.release();
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}
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Display::Display(IGpios* gpio, spi_device_handle_t handle)
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: gpio_(gpio),
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handle_(handle),
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worker_task_(tasks::Worker::Start<tasks::Type::kUiFlush>()),
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display_on_(false),
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brightness_(4096) {}
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Display::~Display() {
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ledc_fade_func_uninstall();
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}
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auto Display::SetDisplayOn(bool enabled) -> void {
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display_on_ = enabled;
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int new_duty = display_on_ ? brightness_ : 0;
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ledc_set_fade_with_time(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, new_duty, 250);
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ledc_fade_start(LEDC_LOW_SPEED_MODE, LEDC_CHANNEL_0, LEDC_FADE_NO_WAIT);
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}
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void Display::SendInitialisationSequence(const uint8_t* data) {
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// Hold onto the bus for the entire sequence so that we're not interrupted
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// part way through.
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spi_device_acquire_bus(handle_, portMAX_DELAY);
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// First byte of the data is the number of commands.
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for (int i = *(data++); i > 0; i--) {
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uint8_t command = *(data++);
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uint8_t num_args = *(data++);
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bool has_delay = (num_args & displays::kDelayBit) > 0;
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num_args &= ~displays::kDelayBit;
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SendCommandWithData(command, data, num_args);
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data += num_args;
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if (has_delay) {
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uint16_t sleep_duration_ms = *(data++);
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if (sleep_duration_ms == 0xFF) {
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sleep_duration_ms = 500;
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}
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// Avoid hanging on to the bus whilst delaying.
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spi_device_release_bus(handle_);
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vTaskDelay(pdMS_TO_TICKS(sleep_duration_ms));
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spi_device_acquire_bus(handle_, portMAX_DELAY);
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}
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}
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spi_device_release_bus(handle_);
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}
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void Display::SendCommandWithData(uint8_t command,
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const uint8_t* data,
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size_t length) {
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SendCmd(&command, 1);
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SendData(data, length);
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}
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void Display::SendCmd(const uint8_t* data, size_t length) {
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SendTransaction(COMMAND, data, length);
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}
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void Display::SendData(const uint8_t* data, size_t length) {
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SendTransaction(DATA, data, length);
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}
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void Display::SendTransaction(TransactionType type,
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const uint8_t* data,
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size_t length) {
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// TODO(jacqueline): What's sending this?
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if (length == 0) {
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return;
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}
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spi_transaction_t transaction;
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memset(&transaction, 0, sizeof(transaction));
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transaction.rx_buffer = NULL;
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// Length is in bits, so multiply by 8.
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transaction.length = length * 8;
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transaction.rxlength = 0; // Match `length` value.
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// If the data to transmit is very short, then we can fit it directly
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// inside the transaction struct.
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if (transaction.length <= 32) {
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transaction.flags = SPI_TRANS_USE_TXDATA;
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std::memcpy(&transaction.tx_data, data, length);
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} else {
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// Note: LVGL's buffers are in DMA-accessible memory, so whatever pointer
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// it handed us should be DMA-accessible already. No need to copy.
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transaction.tx_buffer = data;
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}
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gpio_set_level(kDisplayDr, type);
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// TODO(jacqueline): Handle these errors.
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esp_err_t ret = spi_device_polling_transmit(handle_, &transaction);
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ESP_ERROR_CHECK(ret);
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}
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void Display::OnLvglFlush(lv_disp_drv_t* disp_drv,
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const lv_area_t* area,
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lv_color_t* color_map) {
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// area is stack-allocated, so it isn't safe to reference from the flush
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// thread.
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lv_area_t area_copy = *area;
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// worker_task_->Dispatch<void>([=, this]() {
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// Ideally we want to complete a single flush as quickly as possible, so
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// grab the bus for this entire transaction sequence.
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spi_device_acquire_bus(handle_, portMAX_DELAY);
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// First we need to specify the rectangle of the display we're writing into.
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uint16_t data[2] = {0, 0};
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data[0] = SPI_SWAP_DATA_TX(area_copy.x1, 16);
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data[1] = SPI_SWAP_DATA_TX(area_copy.x2, 16);
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SendCommandWithData(displays::ST77XX_CASET, reinterpret_cast<uint8_t*>(data),
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4);
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data[0] = SPI_SWAP_DATA_TX(area_copy.y1, 16);
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data[1] = SPI_SWAP_DATA_TX(area_copy.y2, 16);
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SendCommandWithData(displays::ST77XX_RASET, reinterpret_cast<uint8_t*>(data),
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4);
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// Now send the pixels for this region.
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uint32_t size = lv_area_get_width(area) * lv_area_get_height(area);
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SendCommandWithData(displays::ST77XX_RAMWR,
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reinterpret_cast<uint8_t*>(color_map), size * 2);
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spi_device_release_bus(handle_);
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lv_disp_flush_ready(&driver_);
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//});
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}
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void RenderMain(void* raw_args) {
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RenderTaskArgs* args = reinterpret_cast<RenderTaskArgs*>(raw_args);
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QueueHandle_t queue = args->work_queue;
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std::atomic<bool>* quit = args->quit;
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delete args;
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while (!quit->load()) {
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// TODO: flush data here! Yay speed.
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}
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vQueueDelete(queue);
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delete quit;
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vTaskDelete(NULL);
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}
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} // namespace drivers
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