|
|
|
/*
|
|
|
|
* Copyright 2023 jacqueline <me@jacqueline.id.au>
|
|
|
|
*
|
|
|
|
* SPDX-License-Identifier: GPL-3.0-only
|
|
|
|
*/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <list>
|
|
|
|
#include <memory>
|
|
|
|
#include <mutex>
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include "source.hpp"
|
|
|
|
#include "track.hpp"
|
|
|
|
|
|
|
|
namespace audio {
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Owns and manages a complete view of the playback queue. Includes the
|
|
|
|
* currently playing track, a truncated list of previously played tracks, and
|
|
|
|
* all future tracks that have been queued.
|
|
|
|
*
|
|
|
|
* In order to not use all of our memory, this class deals strictly with track
|
|
|
|
* ids. Consumers that need more data than this should fetch it from the
|
|
|
|
* database.
|
|
|
|
*
|
|
|
|
* Instances of this class are broadly safe to use from multiple tasks; each
|
|
|
|
* method represents an atomic operation. No guarantees are made about
|
|
|
|
* consistency between calls however. For example, there may be data changes
|
|
|
|
* between consecutive calls to AddNext() and GetUpcoming();
|
|
|
|
*/
|
|
|
|
class TrackQueue {
|
|
|
|
public:
|
|
|
|
TrackQueue();
|
|
|
|
|
|
|
|
/* Returns the currently playing track. */
|
|
|
|
auto GetCurrent() const -> std::optional<database::TrackId>;
|
|
|
|
/* Returns, in order, tracks that have been queued to be played next. */
|
|
|
|
auto GetUpcoming(std::size_t limit) const -> std::vector<database::TrackId>;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Enqueues a track, placing it immediately after the current track and
|
|
|
|
* before anything already queued.
|
|
|
|
*
|
|
|
|
* If there is no current track, the given track will begin playback.
|
|
|
|
*/
|
|
|
|
auto AddNext(database::TrackId) -> void;
|
|
|
|
auto AddNext(std::shared_ptr<playlist::ISource>) -> void;
|
|
|
|
|
|
|
|
auto IncludeNext(std::shared_ptr<playlist::IResetableSource>) -> void;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Enqueues a track, placing it the end of all enqueued tracks.
|
|
|
|
*
|
|
|
|
* If there is no current track, the given track will begin playback.
|
|
|
|
*/
|
|
|
|
auto AddLast(database::TrackId) -> void;
|
|
|
|
auto AddLast(std::shared_ptr<playlist::ISource>) -> void;
|
|
|
|
|
|
|
|
auto IncludeLast(std::shared_ptr<playlist::IResetableSource>) -> void;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Advances to the next track in the queue, placing the current track at the
|
|
|
|
* front of the 'played' queue.
|
|
|
|
*/
|
|
|
|
auto Next() -> void;
|
|
|
|
auto Previous() -> void;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Removes all tracks from all queues, and stops any currently playing track.
|
|
|
|
*/
|
|
|
|
auto Clear() -> void;
|
|
|
|
|
|
|
|
TrackQueue(const TrackQueue&) = delete;
|
|
|
|
TrackQueue& operator=(const TrackQueue&) = delete;
|
|
|
|
|
|
|
|
private:
|
|
|
|
mutable std::mutex mutex_;
|
|
|
|
|
|
|
|
std::list<std::variant<database::TrackId,
|
|
|
|
std::shared_ptr<playlist::IResetableSource>>>
|
|
|
|
played_;
|
|
|
|
std::list<std::variant<database::TrackId,
|
|
|
|
std::shared_ptr<playlist::ISource>,
|
|
|
|
std::shared_ptr<playlist::IResetableSource>>>
|
|
|
|
enqueued_;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace audio
|